There are thousands if not millions of open source solutions scattered around society. Some are feature complete, most are not. Some are maintained, many are not. A handful are funded, the rest is not.
What open source needs, more than anything else is fundraising and the means to distribute those funds to the tune of the trillions of dollars that the corporate world extracts in profits from those open source efforts.
In other words, the people who make this need to get paid.
Firefox terms and conditions, Red Hat, and several other projects that have caused uproar through the community, are all caused by the need to get paid to eat food and have a roof over your head whilst you contribute to society and give away your efforts.
I 100% agree with this what we need is a centralized store like steam that is a non-profit. Where they make it easy just to buy the software. I love distros as much as the next person but having it centralized between all distros gets people paid. My only concern is how do we get the devs of libraries used by those apps use paid. And yes i know it sounds crazy it’s open source how can you charge? Nothing in free and open source says you have to not charge. You just have to given them the source when you do so.
Even if someone can build it themselves for free. If you make the store a great experience to use. People will just buy. It’s likely this i can go out and pirate any games I want. So from a monetary perspective it’s the same. With a little work I could have my games for free but steam is so good i just buy the game.
I know micropayments is a bad word, but a centralized nonprofit where I could pay 50$ a month to distribute amongst projects I use and their dependencies would be great. Disregarding any privacy concerns of course, as they would have to track all or most of the applications I use and for how long.
I know about that and use it for some projects, but it’s still the hassle of donating to individual projects and small payments have disproportionally higher fees (I’m not blaming them it just is like that)
Yeah the problem with that model is the overhead to pick who gets the money would cut in to much. My thought is you want it you buy it. They could do it like humble bundle and have a slider to pay more if you want.
Perhaps a model like itch.io offers. Each product can set a price or have a “pay what you want” model. I feel some would be more likely to give money if it’s right up front.
But the biggest part that I think we need, is a centralized location, store or not. Sometimes it’s hard to find if an open source alternative even exists because it could be on Github, Gitlab, Codeberg, etc.
Nothing and everything.
There are thousands if not millions of open source solutions scattered around society. Some are feature complete, most are not. Some are maintained, many are not. A handful are funded, the rest is not.
What open source needs, more than anything else is fundraising and the means to distribute those funds to the tune of the trillions of dollars that the corporate world extracts in profits from those open source efforts.
In other words, the people who make this need to get paid.
Firefox terms and conditions, Red Hat, and several other projects that have caused uproar through the community, are all caused by the need to get paid to eat food and have a roof over your head whilst you contribute to society and give away your efforts.
I 100% agree with this what we need is a centralized store like steam that is a non-profit. Where they make it easy just to buy the software. I love distros as much as the next person but having it centralized between all distros gets people paid. My only concern is how do we get the devs of libraries used by those apps use paid. And yes i know it sounds crazy it’s open source how can you charge? Nothing in free and open source says you have to not charge. You just have to given them the source when you do so.
Even if someone can build it themselves for free. If you make the store a great experience to use. People will just buy. It’s likely this i can go out and pirate any games I want. So from a monetary perspective it’s the same. With a little work I could have my games for free but steam is so good i just buy the game.
I know micropayments is a bad word, but a centralized nonprofit where I could pay 50$ a month to distribute amongst projects I use and their dependencies would be great. Disregarding any privacy concerns of course, as they would have to track all or most of the applications I use and for how long.
Liberapay might interest you. Not quite the same but maybe close enough
I know about that and use it for some projects, but it’s still the hassle of donating to individual projects and small payments have disproportionally higher fees (I’m not blaming them it just is like that)
Yeah the problem with that model is the overhead to pick who gets the money would cut in to much. My thought is you want it you buy it. They could do it like humble bundle and have a slider to pay more if you want.
Perhaps a model like itch.io offers. Each product can set a price or have a “pay what you want” model. I feel some would be more likely to give money if it’s right up front.
But the biggest part that I think we need, is a centralized location, store or not. Sometimes it’s hard to find if an open source alternative even exists because it could be on Github, Gitlab, Codeberg, etc.
Yeah alternativeto.net works for that but there is no direct pay and install