Depends on your system. I’ve not actually played a TTRPG where that’s how crits worked. I believe that’s how it works in PF2E, though, which I really wanna try. Just can’t manage to convince the nerds I play with.
PF2E’s pretty fun. The Remaster makes things a pain to look things up, but that’s more on WotC and should be largely fixed in a year when Archives of Nethys finally gets caught up
Pathfinder. For people that play D&D and think “I wish this had more complicated rules…”
But yes, that’s how crits work in Pathfinder - if you beat the target number by 10, that’s a crit success. Conversely, if you miss the target number by 10, that’s a crit fail.
For people that play D&D and think “I wish this had more complicated rules…”
2e generally has rules that are on par with 5e, or even simpler in many cases, just written in a way that makes them sound like a software development reference text. The number of times I’ve been “Ohhhh, they mean X! Why didn’t they just say so?!?!?”
Add item, status, circumstance (e.g. flatfooted which adjust your AC by -2 or cover which increases it) bonuses and you get the actual result of a check.
Well that’s a crit then, besides cover and other temporary bonuses could influence the AC.
Depends on your system. I’ve not actually played a TTRPG where that’s how crits worked. I believe that’s how it works in PF2E, though, which I really wanna try. Just can’t manage to convince the nerds I play with.
PF2E’s pretty fun. The Remaster makes things a pain to look things up, but that’s more on WotC and should be largely fixed in a year when Archives of Nethys finally gets caught up
Pathfinder. For people that play D&D and think “I wish this had more complicated rules…”
But yes, that’s how crits work in Pathfinder - if you beat the target number by 10, that’s a crit success. Conversely, if you miss the target number by 10, that’s a crit fail.
2e generally has rules that are on par with 5e, or even simpler in many cases, just written in a way that makes them sound like a software development reference text. The number of times I’ve been “Ohhhh, they mean X! Why didn’t they just say so?!?!?”
I wouldn’t say more complicated, more like “more complex rules”
I could try and get into a semantic argument about the difference between “more complicated” and “more complex”, but I won’t 😉
Full disclosure: I play Pathfinder. I haven’t touched D&D in years…
Or pathfinder: for people who wish DnD had more balanced rules that they don’t have to houserule/homebrew to make it good
I started with PF1E, so 5E kinda feels… overly simple at times lol
Works similar in kids on brooms/bikes, except it’s beating it by 5, though you usually aren’t rolling a d20
Depends on your system. D&D 5e has no rule that this would be a crit, as far as I know.
Pathfinder 2e actually.
Nat 20 increases the quality of a check
Nat 1 decreases the quality of a check
+10 above DC increases
-10 below DC decreass
Add item, status, circumstance (e.g. flatfooted which adjust your AC by -2 or cover which increases it) bonuses and you get the actual result of a check.
Like if they rolled a 20 and had a +9 modifier?