• jounniy@ttrpg.network
    link
    fedilink
    arrow-up
    1
    ·
    2 days ago

    I might inject, that this is a very drastic measure that some groups will find to be annoying. As long as they are actually debating constructively, then the example above isn’t even needed. If, as the comment says, the debate is going in circles, some groups can be brought back on track by simply telling them: “So guys… What are you going to do? Because you’ve been doing the same back and forth for half an hour now?”

    Not saying that you should not use the above method. Just saying that some players will find that to be an “extreme” solution. Instead, simply reminding them, that they should probably get to a result within the next five minutes can do.