• als@lemmy.blahaj.zone
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    1 month ago

    This is not a coincidence, Apple purposefully make it painful to use anything with any of their products unless it’s one of their products

    • ITGuyLevi@programming.dev
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      1 month ago

      Someone tried to send me a picture they took and it looked like hot garbage until they sent it over email. Not because it couldn’t be sent without feeding it through a potato first, because Apple wants a worse experience for anyone not in their ecosystem.

      When they are the oddball in the group though, it just makes iPhone’s look like a worse option.

    • Psythik@lemmy.world
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      1 month ago

      This is not an Apple thing. Android phones use HEIC by default as well. This is a good thing. HEIC uses smaller file sizes and has fewer artifacts than JPEG.

    • _cryptagion@lemmy.dbzer0.com
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      1 month ago

      Leaving aside that this one is Microsoft’s fault, how is it painful? Do you even have an iPhone? And if so, how often do you move images to your PC from it, without those images going through an intermediary service?

    • deranger@sh.itjust.works
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      1 month ago

      For W10, you install an app to get the codec, then you’re done. It’s built in on W11. Same as HEVC video which is used very commonly in piracy. Are pirates out to make it “purposefully painful” or are they just using modern codecs? Android also can save to HEIC or AVIF.

      • Scrubbles@poptalk.scrubbles.tech
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        1 month ago

        Yeah it’s a bit of a tossup between them. Apple definitely chose it to be a dick. However, Microsoft could rectify it easily if they wanted to.

        Both HEVC and HEIC thought cost money, and the vast majority of windows users will never use the codecs. Including the license with every copy of Windows is added cost to the end user that they receive no benefit from, so I understand why they would leave it out. HEVC prompts you if you try to play to go to the store and buy the license, which is good for your entire account. Honestly it’s not a terrible thing to do. I was one of the 1% of people who would play HEVC natively on Windows, so yeah the $3 license made sense