misk@sopuli.xyz to Games@sh.itjust.worksEnglish · 1 month agoPublishers face 20% game revenue reduction if Denuvo DRM is cracked quickly, according to new studywww.tomshardware.comexternal-linkmessage-square45fedilinkarrow-up1139arrow-down120cross-posted to: gaming@beehaw.org
arrow-up1119arrow-down1external-linkPublishers face 20% game revenue reduction if Denuvo DRM is cracked quickly, according to new studywww.tomshardware.commisk@sopuli.xyz to Games@sh.itjust.worksEnglish · 1 month agomessage-square45fedilinkcross-posted to: gaming@beehaw.org
minus-squaretaladar@sh.itjust.workslinkfedilinkEnglisharrow-up1arrow-down1·1 month agoBetween NAT, CGNAT and the same instance checking in more than once that is not a very reliable way to count anything.
minus-squareJackbyDev@programming.devlinkfedilinkEnglisharrow-up1·edit-21 month agoYou asked how they could tell and I’m giving a best guess. I’m not saying it’s a perfect approach.
Between NAT, CGNAT and the same instance checking in more than once that is not a very reliable way to count anything.
You asked how they could tell and I’m giving a best guess. I’m not saying it’s a perfect approach.