Source: https://mastodon.social/@admiralwonderboat/114116305870385374

Text: Conversations in Video Games: Two pixel art characters are being invaded. One character says "Oh now! What should we do? There are two options: We’ll stay and fight! and Let’s run away

Text: Conversations in Real Life: A character says: So, how’re you doing? Admiral things of all the options, and there’s dozens! Like “Fine” or “I’m doing awful” and “Not so great”…

  • Katana314@lemmy.world
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    2 days ago

    I’ve had an idea for a video game that intentionally makes talking more difficult, to get people to overcome the anxiety and value interactions more.

    It’d be based on some old adventure games where players need to type certain words to garner a response, but use a number of assistive tech forms to:

    • Allow for many synonyms of the expected word
    • Remember words that have been used recently
    • Let console players use a microphone to ask people things
    • Have NPCs speak using text to avoid the need for fully dynamic speech of all kinds

    Probably won’t ever happen but fun to consider.