azrendelmare@ttrpg.network to RPGMemes @ttrpg.network · 1 month agoIt'll never failttrpg.networkimagemessage-square10fedilinkarrow-up1182arrow-down11
arrow-up1181arrow-down1imageIt'll never failttrpg.networkazrendelmare@ttrpg.network to RPGMemes @ttrpg.network · 1 month agomessage-square10fedilink
minus-squareTar_Alcaran@sh.itjust.workslinkfedilinkarrow-up28·edit-21 month agoThat’s why Cthulhu (in CoC) has an attack that “kills 1d4 investigators per turn”
minus-squareBjörn Tantau@swg-empire.delinkfedilinkarrow-up11·1 month agoAha! Just make an investigator that is not an investigator!
minus-squareTar_Alcaran@sh.itjust.workslinkfedilinkarrow-up14·1 month agoin CoC, player characters are called Investigators. So basically, 1d4 player characters die when he’s nearby.
minus-squareArchpawn@lemmy.worldlinkfedilinkarrow-up9·1 month agoIf we can give him a -3 penalty, then we’ll get more investigators than we lose.
That’s why Cthulhu (in CoC) has an attack that “kills 1d4 investigators per turn”
Aha! Just make an investigator that is not an investigator!
in CoC, player characters are called Investigators. So basically, 1d4 player characters die when he’s nearby.
Send in NPCs!
Peasant raygun wins again!
If we can give him a -3 penalty, then we’ll get more investigators than we lose.