• essell@lemmy.world
    link
    fedilink
    arrow-up
    1
    ·
    2 months ago

    So, games should have options so they suit a wide range of players and preferences?

    Controversial.

  • ben@lemmy.zip
    link
    fedilink
    English
    arrow-up
    0
    ·
    2 months ago

    Or just let the developer decide what they think fits their game best? Not every product is for every person, and that’s fine really. Trying to broaden appeal is good, but you don’t want to spread resources so thin that you end up with a mess.

    • PolandIsAStateOfMind@lemmy.ml
      link
      fedilink
      arrow-up
      0
      arrow-down
      1
      ·
      2 months ago

      Easy mode is in overwhelming most of cases just a few numbers change.

      I would say making game harder is much more difficult and resource consuming, but most of it is, like many other comment noted, just cranking up those same numbers up.